More removing Zefie's chunking
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@@ -14,7 +14,6 @@ class WTVLzpf {
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current_length = 0
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current_length = 0
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current_literal = 0
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current_literal = 0
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chunk_size = 65535;
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flag_table = new Uint16Array(0x1000)
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flag_table = new Uint16Array(0x1000)
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ring_buffer = new Uint8Array(0x2000)
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ring_buffer = new Uint8Array(0x2000)
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compressed_data = [];
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compressed_data = [];
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@@ -278,8 +277,6 @@ class WTVLzpf {
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clear() {
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clear() {
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this.current_length = 0;
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this.current_length = 0;
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this.current_literal = 0;
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this.current_literal = 0;
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this.total_compressed = 0;
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this.compressed_offset = 0;
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this.ring_buffer.fill(0x00, 0, 0x2000)
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this.ring_buffer.fill(0x00, 0, 0x2000)
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this.flag_table.fill(0xFFFF, 0, 0x1000);
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this.flag_table.fill(0xFFFF, 0, 0x1000);
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this.compressed_data = [];
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this.compressed_data = [];
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