Remove Zefie's chunking and async stuff. Will revisit later. Fixing alg first.
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@@ -9,17 +9,15 @@ var EventEmitter = require('events').EventEmitter;
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* By: Eric MacDonald (eMac)
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*/
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class WTVLzpf extends EventEmitter {
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class WTVLzpf {
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// Note: currentlty doesn't offer optimal streaming support but this is good enough to meet perf demands at the scale we're at.
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current_length = 0
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current_literal = 0
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compressed_offset = 0
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total_compressed = 0;
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chunk_size = 65535;
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flag_table = new Uint16Array(0x1000)
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ring_buffer = new Uint8Array(0x2000)
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compressed_data = null;
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compressed_data = [];
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nomatchEncode = [
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[0x0000, 0x10], [0x0001, 0x10], [0x0002, 0x10],
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@@ -266,29 +264,25 @@ class WTVLzpf extends EventEmitter {
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/**
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* Initialize the Lzpf class.
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*
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* @param chunk_size {Number} Set the size of the compressed data chunks to fire off with 'data' event. (suggested betweet 2048 and 65535);
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* @returns {undefined}
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*/
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constructor(chunk_size = 0) {
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super(); // for extended class
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if (chunk_size > 0) this.chunk_size = chunk_size;
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constructor() {
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this.clear();
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}
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/**
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* Sets starting values for the compression algorithm.
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*
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* @param length {Number} size of compressed data Buffer to allocate
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* @returns {undefined}
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*/
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clear(length = 0) {
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clear() {
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this.current_length = 0;
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this.current_literal = 0;
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this.total_compressed = 0;
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this.compressed_offset = 0;
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this.ring_buffer.fill(0x00, 0, 0x2000)
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this.flag_table.fill(0xFFFF, 0, 0x1000);
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this.compressed_data = (length > 0) ? null : Buffer.alloc(length);
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this.compressed_data = [];
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}
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/**
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@@ -306,8 +300,7 @@ class WTVLzpf extends EventEmitter {
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this.current_length += code_length;
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while (this.current_length > 7) {
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//console.log("add", this.current_literal >>> 0, code >>> 0, byte, type)
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this.compressed_offset = this.compressed_data.writeUInt8((this.current_literal >>> 0x18) & 0xFF, this.compressed_offset);
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this.compressed_data.push((this.current_literal >>> 0x18) & 0xFF);
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this.current_length -= 8;
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this.current_literal = (this.current_literal << 8) & 0xFFFFFFFF;
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@@ -321,23 +314,17 @@ class WTVLzpf extends EventEmitter {
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*
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* @returns {Buffer} Lzpf compression data
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*/
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async Compress(uncompressed_data) {
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Compress(uncompressed_data) {
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this.clear();
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if (uncompressed_data.words) {
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// if its a wordArray convert it to a Buffer
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// Barrow function from WTVSec class
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const WTVSec = require("./WTVSec.js");
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var wtvsec = new WTVSec();
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if (uncompressed_data.words) {
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uncompressed_data = new Buffer.from(wtvsec.wordArrayToUint8Array(uncompressed_data));
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} else if (!uncompressed_data.byteLength) {
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// otherwise if its not already a Buffer, convert it to one
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uncompressed_data = new Buffer.from(uncompressed_data);
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}
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var uncompressed_len = uncompressed_data.byteLength;
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this.clear(uncompressed_len);
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this.compressed_data = new Buffer.alloc((uncompressed_len >= this.chunk_size) ? this.chunk_size : uncompressed_len);
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var uncompressed_len = uncompressed_data.length;
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var i = 0;
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var sum = 0;
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@@ -397,11 +384,6 @@ class WTVLzpf extends EventEmitter {
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if (code_length > 0) {
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this.EncodeLiteral(code_length, code);
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}
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if (this.compressed_offset == this.chunk_size) {
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this.total_compressed += this.compressed_offset;
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this.emit('data', this.compressed_data, this.compressed_offset, (this.total_compressed - this.compressed_offset), false);
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this.compressed_offset = 0;
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}
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}
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// Finish up. This would normally be in an Lzpf_Finish method.
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@@ -429,12 +411,10 @@ class WTVLzpf extends EventEmitter {
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this.EncodeLiteral(0x08, (sum << 0x18) & 0xFFFFFFFF);
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// End
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this.compressed_offset = this.compressed_data.writeUInt8(this.current_literal >>> 0x18, this.compressed_offset);
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this.compressed_offset = this.compressed_data.writeUInt8(0x20, this.compressed_offset);
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this.compressed_data.push(this.current_literal >>> 0x18);
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this.compressed_data.push(0x20);
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this.total_compressed += this.compressed_offset;
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this.emit('data', this.compressed_data, this.compressed_offset, (this.total_compressed - this.compressed_offset), this.total_compressed);
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return Buffer.from(this.compressed_data);
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}
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}
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@@ -484,23 +484,15 @@ async function sendToClient(socket, headers_obj, data, compress_data = false) {
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}
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// compress if needed
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if (compress_data && clen > 0 && !headers_obj['minisrv-already-compressed']) {
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if (zdebug) console.log(" # Uncompressed data length:", clen);
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if (compress_data && clen > 0) {
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headers_obj["wtv-lzpf"] = 0;
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var wtvcomp = new WTVLzpf();
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var compressed_data = new Buffer.alloc(clen);
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wtvcomp.on('data', (data, length, offset, complete) => {
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data.copy(compressed_data, offset, 0, length);
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if (complete !== false) {
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data = new Buffer.alloc(complete);
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compressed_data.copy(data, 0, 0, compressed_data.byteLength);
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compressed_data, wtvcomp = null;
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headers_obj['minisrv-already-compressed'] = true;
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sendToClient(socket, headers_obj, data);
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}
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});
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wtvcomp.Compress(data);
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return;
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data = wtvcomp.Compress(data);
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console.log("data", data)
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wtvcomp = null; // Makes the garbage gods happy so it cleans up our mess
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}
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if (headers_obj['minisrv-already-compressed']) delete headers_obj['minisrv-already-compressed'];
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