Initial code for Lzpf stream compression
This commit is contained in:
@@ -14,6 +14,10 @@ class WTVLzpf {
|
|||||||
|
|
||||||
current_length = 0
|
current_length = 0
|
||||||
current_literal = 0
|
current_literal = 0
|
||||||
|
working_data = 0;
|
||||||
|
match_index = 0;
|
||||||
|
type_index = 0;
|
||||||
|
checksum = 0;
|
||||||
flag_table = new Uint16Array(0x1000)
|
flag_table = new Uint16Array(0x1000)
|
||||||
ring_buffer = new Uint8Array(0x2000)
|
ring_buffer = new Uint8Array(0x2000)
|
||||||
compressed_data = [];
|
compressed_data = [];
|
||||||
@@ -277,11 +281,26 @@ class WTVLzpf {
|
|||||||
clear() {
|
clear() {
|
||||||
this.current_length = 0;
|
this.current_length = 0;
|
||||||
this.current_literal = 0;
|
this.current_literal = 0;
|
||||||
|
this.working_data = 0;
|
||||||
|
this.match_index = 0;
|
||||||
|
this.type_index = 0;
|
||||||
|
this.checksum = 0;
|
||||||
this.ring_buffer.fill(0x00, 0, 0x2000)
|
this.ring_buffer.fill(0x00, 0, 0x2000)
|
||||||
this.flag_table.fill(0xFFFF, 0, 0x1000);
|
this.flag_table.fill(0xFFFF, 0, 0x1000);
|
||||||
this.compressed_data = [];
|
this.compressed_data = [];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Appends a byte to the end of the compressed byte array. Re-allocates as needed
|
||||||
|
*
|
||||||
|
* @param byte {Number} char code of the byte to be added.
|
||||||
|
*
|
||||||
|
* @returns {undefined}
|
||||||
|
*/
|
||||||
|
AddByte(byte) {
|
||||||
|
this.compressed_data.push(byte);
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Encodes a literal onto the compressed byte array.
|
* Encodes a literal onto the compressed byte array.
|
||||||
*
|
*
|
||||||
@@ -297,13 +316,72 @@ class WTVLzpf {
|
|||||||
this.current_length += code_length;
|
this.current_length += code_length;
|
||||||
|
|
||||||
while (this.current_length > 7) {
|
while (this.current_length > 7) {
|
||||||
this.compressed_data.push((this.current_literal >>> 0x18) & 0xFF);
|
this.AddByte((this.current_literal >>> 0x18) & 0xFF);
|
||||||
|
|
||||||
this.current_length -= 8;
|
this.current_length -= 8;
|
||||||
this.current_literal = (this.current_literal << 8) & 0xFFFFFFFF;
|
this.current_literal = (this.current_literal << 8) & 0xFFFFFFFF;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Starts a compression stream
|
||||||
|
*
|
||||||
|
* @returns {undefined} Lzpf compression data
|
||||||
|
*/
|
||||||
|
Begin() {
|
||||||
|
this.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Compress a block of data. Used for streamed chunks.
|
||||||
|
*
|
||||||
|
* @param uncompressed_data {String} data to compress
|
||||||
|
*
|
||||||
|
* @returns {Buffer} Lzpf compression data
|
||||||
|
*/
|
||||||
|
CompressBlock(uncompressed_data) {
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Ends a compression stream.
|
||||||
|
*
|
||||||
|
* @param type_index {Number} the end type used to finalize
|
||||||
|
*
|
||||||
|
* @returns {Buffer} Lzpf compression data
|
||||||
|
*/
|
||||||
|
Finalize() {
|
||||||
|
var code_length = -1
|
||||||
|
var code = -1
|
||||||
|
|
||||||
|
if (this.type_index == 2) {
|
||||||
|
this.EncodeLiteral(0x10, 0x00990000);
|
||||||
|
} else if (this.type_index >= 3) {
|
||||||
|
if (this.type_index == 4) {
|
||||||
|
code_length = this.matchEncode[this.match_index][1];
|
||||||
|
code = this.matchEncode[this.match_index][0];
|
||||||
|
this.EncodeLiteral(code_length, code);
|
||||||
|
}
|
||||||
|
|
||||||
|
var flags_index = (this.working_data >>> 0x0B ^ this.working_data) & 0x0FFF;
|
||||||
|
var flag = this.flag_table[flags_index];
|
||||||
|
if (flag == 0xFFFF) {
|
||||||
|
this.EncodeLiteral(0x10, 0x00990000);
|
||||||
|
} else {
|
||||||
|
this.EncodeLiteral(0x11, 0x004c8000);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Below is just metadata. The compressed block is complete.
|
||||||
|
|
||||||
|
// Encode checksum
|
||||||
|
this.EncodeLiteral(0x08, (this.checksum << 0x10) & 0xFFFFFFFF);
|
||||||
|
this.EncodeLiteral(0x08, (this.checksum << 0x18) & 0xFFFFFFFF);
|
||||||
|
|
||||||
|
// End
|
||||||
|
this.AddByte((this.current_literal >>> 0x18) & 0xFF);
|
||||||
|
this.AddByte(0x20);
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Compress data using WebTV's Lzpf compression algorithm and adds the footer to the end.
|
* Compress data using WebTV's Lzpf compression algorithm and adds the footer to the end.
|
||||||
*
|
*
|
||||||
@@ -324,12 +402,8 @@ class WTVLzpf {
|
|||||||
var uncompressed_len = uncompressed_data.length;
|
var uncompressed_len = uncompressed_data.length;
|
||||||
|
|
||||||
var i = 0;
|
var i = 0;
|
||||||
var sum = 0;
|
|
||||||
var working_data = 0;
|
|
||||||
var flag = 0xFFFF;
|
var flag = 0xFFFF;
|
||||||
var flags_index = 0;
|
var flags_index = 0;
|
||||||
var match_index = 0;
|
|
||||||
var type_index = 0;
|
|
||||||
while(i < uncompressed_len) {
|
while(i < uncompressed_len) {
|
||||||
var code_length = -1;
|
var code_length = -1;
|
||||||
var code = -1;
|
var code = -1;
|
||||||
@@ -337,44 +411,44 @@ class WTVLzpf {
|
|||||||
var byte = uncompressed_data.readUInt8(i);
|
var byte = uncompressed_data.readUInt8(i);
|
||||||
this.ring_buffer[i & 0x1FFF] = byte;
|
this.ring_buffer[i & 0x1FFF] = byte;
|
||||||
|
|
||||||
if(match_index > 0) {
|
if (this.match_index > 0) {
|
||||||
if (byte != this.ring_buffer[flag] || match_index > 0x0127) {
|
if (byte != this.ring_buffer[flag] || this.match_index > 0x0127) {
|
||||||
code_length = this.matchEncode[match_index][1];
|
code_length = this.matchEncode[this.match_index][1];
|
||||||
code = this.matchEncode[match_index][0];
|
code = this.matchEncode[this.match_index][0];
|
||||||
match_index = 0;
|
this.match_index = 0;
|
||||||
type_index = 3;
|
this.type_index = 3;
|
||||||
} else {
|
} else {
|
||||||
match_index = (match_index + 1) & 0x1FFF;
|
this.match_index = (this.match_index + 1) & 0x1FFF;
|
||||||
flag = (flag + 1) & 0x1FFF;
|
flag = (flag + 1) & 0x1FFF;
|
||||||
sum = (sum + byte) & 0xFFFF;
|
this.checksum = (this.checksum + byte) & 0xFFFF;
|
||||||
working_data = ((working_data * 0x0100) + byte) & 0xFFFFFFFF;
|
this.working_data = ((this.working_data * 0x0100) + byte) & 0xFFFFFFFF;
|
||||||
i++;
|
i++;
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
flag = 0xFFFF;
|
flag = 0xFFFF;
|
||||||
|
|
||||||
if (i >= 3) {
|
if (i >= 3) {
|
||||||
flags_index = (working_data >>> 0x0B ^ working_data) & 0x0FFF;
|
flags_index = (this.working_data >>> 0x0B ^ this.working_data) & 0x0FFF;
|
||||||
flag = this.flag_table[flags_index];
|
flag = this.flag_table[flags_index];
|
||||||
this.flag_table[flags_index] = i & 0x1FFF;
|
this.flag_table[flags_index] = i & 0x1FFF;
|
||||||
} else {
|
} else {
|
||||||
type_index++;
|
this.type_index++;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (flag == 0xFFFF) {
|
if (flag == 0xFFFF) {
|
||||||
code_length = this.nomatchEncode[byte][1];
|
code_length = this.nomatchEncode[byte][1];
|
||||||
code = this.nomatchEncode[byte][0] << 0x10;
|
code = this.nomatchEncode[byte][0] << 0x10;
|
||||||
} else if (byte == this.ring_buffer[flag]) {
|
} else if (byte == this.ring_buffer[flag]) {
|
||||||
match_index = 1;
|
this.match_index = 1;
|
||||||
flag = (flag + 1) & 0x1FFF;
|
flag = (flag + 1) & 0x1FFF;
|
||||||
type_index = 4;
|
this.type_index = 4;
|
||||||
} else {
|
} else {
|
||||||
code_length = this.nomatchEncode[byte][1] + 1;
|
code_length = this.nomatchEncode[byte][1] + 1;
|
||||||
code = this.nomatchEncode[byte][0] << 0x0F;
|
code = this.nomatchEncode[byte][0] << 0x0F;
|
||||||
}
|
}
|
||||||
|
|
||||||
sum = (sum + byte) & 0xFFFF;
|
this.checksum = (this.checksum + byte) & 0xFFFF;
|
||||||
working_data = ((working_data * 0x0100) + byte) & 0xFFFFFFFF;
|
this.working_data = ((this.working_data * 0x0100) + byte) & 0xFFFFFFFF;
|
||||||
i++;
|
i++;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -383,33 +457,7 @@ class WTVLzpf {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Finish up. This would normally be in an Lzpf_Finish method.
|
this.Finalize();
|
||||||
if(type_index == 2) {
|
|
||||||
this.EncodeLiteral(0x10, 0x00990000);
|
|
||||||
} else if(type_index >= 3) {
|
|
||||||
if(type_index == 4) {
|
|
||||||
code_length = this.matchEncode[match_index][1];
|
|
||||||
code = this.matchEncode[match_index][0];
|
|
||||||
this.EncodeLiteral(code_length, code);
|
|
||||||
}
|
|
||||||
|
|
||||||
flags_index = (working_data >>> 0x0B ^ working_data) & 0x0FFF;
|
|
||||||
if (flags_index == 0xFFFF) {
|
|
||||||
this.EncodeLiteral(0x10, 0x00990000);
|
|
||||||
} else {
|
|
||||||
this.EncodeLiteral(0x11, 0x004c8000);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Below is just metadata. The compressed block is complete.
|
|
||||||
|
|
||||||
// Encode checksum
|
|
||||||
this.EncodeLiteral(0x08, (sum << 0x10) & 0xFFFFFFFF);
|
|
||||||
this.EncodeLiteral(0x08, (sum << 0x18) & 0xFFFFFFFF);
|
|
||||||
|
|
||||||
// End
|
|
||||||
this.compressed_data.push(this.current_literal >>> 0x18);
|
|
||||||
this.compressed_data.push(0x20);
|
|
||||||
|
|
||||||
return Buffer.from(this.compressed_data);
|
return Buffer.from(this.compressed_data);
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user