'Working' Lzpf stream compression
This commit is contained in:
@@ -12,8 +12,9 @@ var EventEmitter = require('events').EventEmitter;
|
||||
class WTVLzpf {
|
||||
// Note: currentlty doesn't offer optimal streaming support but this is good enough to meet perf demands at the scale we're at.
|
||||
|
||||
current_length = 0
|
||||
current_literal = 0
|
||||
current_length = 0;
|
||||
current_literal = 0;
|
||||
flag = 0xFFFF;
|
||||
working_data = 0;
|
||||
match_index = 0;
|
||||
type_index = 0;
|
||||
@@ -281,6 +282,7 @@ class WTVLzpf {
|
||||
clear() {
|
||||
this.current_length = 0;
|
||||
this.current_literal = 0;
|
||||
this.flag = 0xFFFF;
|
||||
this.working_data = 0;
|
||||
this.match_index = 0;
|
||||
this.type_index = 0;
|
||||
@@ -340,6 +342,73 @@ class WTVLzpf {
|
||||
* @returns {Buffer} Lzpf compression data
|
||||
*/
|
||||
CompressBlock(uncompressed_data) {
|
||||
this.compressed_data = [];
|
||||
|
||||
if (uncompressed_data.words) {
|
||||
uncompressed_data = new Buffer.from(wtvsec.wordArrayToUint8Array(uncompressed_data));
|
||||
} else if (!uncompressed_data.byteLength) {
|
||||
// otherwise if its not already a Buffer, convert it to one
|
||||
uncompressed_data = new Buffer.from(uncompressed_data);
|
||||
}
|
||||
|
||||
var uncompressed_len = uncompressed_data.length;
|
||||
|
||||
var i = 0;
|
||||
var flags_index = 0;
|
||||
while (i < uncompressed_len) {
|
||||
var code_length = -1;
|
||||
var code = -1;
|
||||
|
||||
var byte = uncompressed_data.readUInt8(i);
|
||||
this.ring_buffer[i & 0x1FFF] = byte;
|
||||
|
||||
if (this.match_index > 0) {
|
||||
if (byte != this.ring_buffer[this.flag] || this.match_index > 0x0127) {
|
||||
code_length = this.matchEncode[this.match_index][1];
|
||||
code = this.matchEncode[this.match_index][0];
|
||||
this.match_index = 0;
|
||||
this.type_index = 3;
|
||||
} else {
|
||||
this.match_index = (this.match_index + 1) & 0x1FFF;
|
||||
this.flag = (this.flag + 1) & 0x1FFF;
|
||||
this.checksum = (this.checksum + byte) & 0xFFFF;
|
||||
this.working_data = ((this.working_data * 0x0100) + byte) & 0xFFFFFFFF;
|
||||
i++;
|
||||
}
|
||||
} else {
|
||||
this.flag = 0xFFFF;
|
||||
|
||||
if (i >= 3) {
|
||||
flags_index = (this.working_data >>> 0x0B ^ this.working_data) & 0x0FFF;
|
||||
this.flag = this.flag_table[flags_index];
|
||||
this.flag_table[flags_index] = i & 0x1FFF;
|
||||
} else {
|
||||
this.type_index++;
|
||||
}
|
||||
|
||||
if (this.flag == 0xFFFF) {
|
||||
code_length = this.nomatchEncode[byte][1];
|
||||
code = this.nomatchEncode[byte][0] << 0x10;
|
||||
} else if (byte == this.ring_buffer[this.flag]) {
|
||||
this.match_index = 1;
|
||||
this.flag = (this.flag + 1) & 0x1FFF;
|
||||
this.type_index = 4;
|
||||
} else {
|
||||
code_length = this.nomatchEncode[byte][1] + 1;
|
||||
code = this.nomatchEncode[byte][0] << 0x0F;
|
||||
}
|
||||
|
||||
this.checksum = (this.checksum + byte) & 0xFFFF;
|
||||
this.working_data = ((this.working_data * 0x0100) + byte) & 0xFFFFFFFF;
|
||||
i++;
|
||||
}
|
||||
|
||||
if (code_length > 0) {
|
||||
this.EncodeLiteral(code_length, code);
|
||||
}
|
||||
}
|
||||
|
||||
return Buffer.from(this.compressed_data);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -349,7 +418,7 @@ class WTVLzpf {
|
||||
*
|
||||
* @returns {Buffer} Lzpf compression data
|
||||
*/
|
||||
Finalize() {
|
||||
Finish() {
|
||||
var code_length = -1
|
||||
var code = -1
|
||||
|
||||
@@ -390,74 +459,9 @@ class WTVLzpf {
|
||||
* @returns {Buffer} Lzpf compression data
|
||||
*/
|
||||
Compress(uncompressed_data) {
|
||||
this.clear();
|
||||
|
||||
if (uncompressed_data.words) {
|
||||
uncompressed_data = new Buffer.from(wtvsec.wordArrayToUint8Array(uncompressed_data));
|
||||
} else if (!uncompressed_data.byteLength) {
|
||||
// otherwise if its not already a Buffer, convert it to one
|
||||
uncompressed_data = new Buffer.from(uncompressed_data);
|
||||
}
|
||||
|
||||
var uncompressed_len = uncompressed_data.length;
|
||||
|
||||
var i = 0;
|
||||
var flag = 0xFFFF;
|
||||
var flags_index = 0;
|
||||
while(i < uncompressed_len) {
|
||||
var code_length = -1;
|
||||
var code = -1;
|
||||
|
||||
var byte = uncompressed_data.readUInt8(i);
|
||||
this.ring_buffer[i & 0x1FFF] = byte;
|
||||
|
||||
if (this.match_index > 0) {
|
||||
if (byte != this.ring_buffer[flag] || this.match_index > 0x0127) {
|
||||
code_length = this.matchEncode[this.match_index][1];
|
||||
code = this.matchEncode[this.match_index][0];
|
||||
this.match_index = 0;
|
||||
this.type_index = 3;
|
||||
} else {
|
||||
this.match_index = (this.match_index + 1) & 0x1FFF;
|
||||
flag = (flag + 1) & 0x1FFF;
|
||||
this.checksum = (this.checksum + byte) & 0xFFFF;
|
||||
this.working_data = ((this.working_data * 0x0100) + byte) & 0xFFFFFFFF;
|
||||
i++;
|
||||
}
|
||||
} else {
|
||||
flag = 0xFFFF;
|
||||
|
||||
if (i >= 3) {
|
||||
flags_index = (this.working_data >>> 0x0B ^ this.working_data) & 0x0FFF;
|
||||
flag = this.flag_table[flags_index];
|
||||
this.flag_table[flags_index] = i & 0x1FFF;
|
||||
} else {
|
||||
this.type_index++;
|
||||
}
|
||||
|
||||
if (flag == 0xFFFF) {
|
||||
code_length = this.nomatchEncode[byte][1];
|
||||
code = this.nomatchEncode[byte][0] << 0x10;
|
||||
} else if (byte == this.ring_buffer[flag]) {
|
||||
this.match_index = 1;
|
||||
flag = (flag + 1) & 0x1FFF;
|
||||
this.type_index = 4;
|
||||
} else {
|
||||
code_length = this.nomatchEncode[byte][1] + 1;
|
||||
code = this.nomatchEncode[byte][0] << 0x0F;
|
||||
}
|
||||
|
||||
this.checksum = (this.checksum + byte) & 0xFFFF;
|
||||
this.working_data = ((this.working_data * 0x0100) + byte) & 0xFFFFFFFF;
|
||||
i++;
|
||||
}
|
||||
|
||||
if (code_length > 0) {
|
||||
this.EncodeLiteral(code_length, code);
|
||||
}
|
||||
}
|
||||
|
||||
this.Finalize();
|
||||
this.Begin();
|
||||
this.CompressBlock(uncompressed_data)
|
||||
this.Finish();
|
||||
|
||||
return Buffer.from(this.compressed_data);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user