- wtv-cookie support
 - further development will be in dev branch (may rebase alot)
 - compression not yet ready, leave it disabled
 - update: do not delete WTVSec on last socket, instead recreate on prereg
 - update: clean up SSID session data only if client is not seen for 3 minutes
 - update: add shouldWeCompress() function
 - update: tweak lzpf (still corrupted)
 - update: rename wtv-setup:/get to wtv-setup:/get-settings
 - update: add additional headers to wtv-setup:/get-settings
 - update: add initial blank wtv-music:/get-playlist
 - update wtv-tricks system
   - Info now shows Guest Mode or Subscriber Info
   - Implemented wtv-tricks:/unregister
   - Implemented wtv-tricks:/register
   - Show correct link in wtv-tricks:/tricks based on Guest Mode status
 - config.json: enable compression by default
 - WTVP does not use \r, so swapping the internal header's usage for now. May remove internal header in future update
 - lzpf: this doesn't fix anything but doesn't break it more either :)
  - renamed some functions
  - fixed some param documentation
  - added ConvertToBuffer function
 - WTVSec Updates
  - optimize WordArray to Buffer functions
  - update documentation in WTVSec
  - update WTVSec barrowed function in WTVLzpf
  - removed NewRC4Session, was a pointless alias to SecureOn
This commit is contained in:
zefie
2021-08-07 17:04:17 -04:00
parent 622afce5c7
commit df472ab91f
39 changed files with 794 additions and 387 deletions

View File

@@ -1,3 +1,5 @@
var EventEmitter = require('events').EventEmitter;
/**
* Pure-JS implementation of WebTV's LZPF compression
*
@@ -5,15 +7,22 @@
* Originally reverse engineered from the box
*
* By: Eric MacDonald (eMac)
* Modified By: zefie
*/
class WTVLzpf {
// Note: currentlty doesn't offer streaming support but this is good enough to meet perf demands at the scale we're at.
// Note: currentlty doesn't offer optimal streaming support but this is good enough to meet perf demands at the scale we're at.
current_length = 0
current_literal = 0
current_length = 0;
current_literal = 0;
flag = 0xFFFF;
working_data = 0;
match_index = 0;
type_index = 0;
checksum = 0;
flag_table = new Uint16Array(0x1000)
compressed_data = []
ring_buffer = new Uint8Array(0x2000)
encoded_data = [];
nomatchEncode = [
[0x0000, 0x10], [0x0001, 0x10], [0x0002, 0x10],
@@ -274,8 +283,25 @@ class WTVLzpf {
clear() {
this.current_length = 0;
this.current_literal = 0;
this.flag = 0xFFFF;
this.working_data = 0;
this.match_index = 0;
this.type_index = 0;
this.checksum = 0;
this.ring_buffer.fill(0x00, 0, 0x2000)
this.flag_table.fill(0xFFFF, 0, 0x1000);
this.compressed_data = [];
this.encoded_data = [];
}
/**
* Appends a byte to the end of the compressed byte array. Re-allocates as needed
*
* @param byte {Number} char code of the byte to be added.
*
* @returns {undefined}
*/
AddByte(byte) {
this.encoded_data.push(byte);
}
/**
@@ -293,8 +319,7 @@ class WTVLzpf {
this.current_length += code_length;
while (this.current_length > 7) {
//console.log("add", this.current_literal >>> 0, code >>> 0, byte, type)
this.compressed_data.push((this.current_literal >>> 0x18) & 0xFF);
this.AddByte((this.current_literal >>> 0x18) & 0xFF);
this.current_length -= 8;
this.current_literal = (this.current_literal << 8) & 0xFFFFFFFF;
@@ -302,74 +327,73 @@ class WTVLzpf {
}
/**
* Compress data using WebTV's Lzpf compression algorithm and adds the footer to the end.
* Starts a compression stream
*
* @param uncompressed_data {String} data to compress
*
* @returns {Buffer} Lzpf compression data
* @returns {undefined} Lzpf compression data
*/
Compress(uncompressed_data) {
Begin() {
this.clear();
}
if (uncompressed_data.words) {
uncompressed_data = new Buffer.from(this.wordArrayToUint8Array(uncompressed_data));
} else {
uncompressed_data = new Buffer.from(uncompressed_data);
}
var uncompressed_len = uncompressed_data.length;
/**
* Encode a block of data. Used for streamed chunks.
*
* @param unencoded_data {Buffer} data to encode
* @param compress_data {Boolean} compress data
*
* @returns {Buffer} Lzpf encoded data
*/
EncodeBlock(unencoded_data, compress_data) {
this.encoded_data = [];
var uncompressed_len = unencoded_data.byteLength;
var i = 0;
var sum = 0;
var working_data = 0;
var flag = 0xFFFF;
var flags_index = 0;
var match_index = 0;
var type_index = 0;
while(i < uncompressed_len) {
while (i < uncompressed_len) {
var code_length = -1;
var code = -1;
var byte = uncompressed_data.readUInt8(i);
var byte = unencoded_data.readUInt8(i);
this.ring_buffer[i & 0x1FFF] = byte;
if(match_index > 0) {
if (byte != uncompressed_data.readUInt8(flag) || match_index > 0x0127) {
code_length = this.matchEncode[match_index][1];
code = this.matchEncode[match_index][0];
match_index = 0;
type_index = 3;
if (this.match_index > 0) {
if (byte != this.ring_buffer[this.flag] || this.match_index > 0x0127) {
code_length = this.matchEncode[this.match_index][1];
code = this.matchEncode[this.match_index][0];
this.match_index = 0;
this.type_index = 3;
} else {
match_index++;
flag++;
sum = (sum + byte) & 0xFFFF;
working_data = ((working_data * 0x0100) + byte) & 0xFFFFFFFF;
this.match_index = (this.match_index + 1) & 0x1FFF;
this.flag = (this.flag + 1) & 0x1FFF;
this.checksum = (this.checksum + byte) & 0xFFFF;
this.working_data = ((this.working_data * 0x0100) + byte) & 0xFFFFFFFF;
i++;
}
} else {
flag = 0xFFFF;
this.flag = 0xFFFF;
if (i >= 3) {
flags_index = (working_data >>> 0x0B ^ working_data) & 0x0FFF;
flag = this.flag_table[flags_index];
this.flag_table[flags_index] = i;
flags_index = (this.working_data >>> 0x0B ^ this.working_data) & 0x0FFF;
this.flag = this.flag_table[flags_index];
this.flag_table[flags_index] = i & 0x1FFF;
} else {
type_index++;
this.type_index++;
}
if (flag == 0xFFFF) {
if (this.flag == 0xFFFF) {
code_length = this.nomatchEncode[byte][1];
code = this.nomatchEncode[byte][0] << 0x10;
} else if (byte == uncompressed_data.readUInt8(flag)) {
match_index = 1;
flag++;
type_index = 4;
} else if (byte == this.ring_buffer[this.flag] && compress_data) {
this.match_index = 1;
this.flag = (this.flag + 1) & 0x1FFF;
this.type_index = 4;
} else {
code_length = this.nomatchEncode[byte][1] + 1;
code = this.nomatchEncode[byte][0] << 0x0F;
}
sum = (sum + byte) & 0xFFFF;
working_data = ((working_data * 0x0100) + byte) & 0xFFFFFFFF;
this.checksum = (this.checksum + byte) & 0xFFFF;
this.working_data = ((this.working_data * 0x0100) + byte) & 0xFFFFFFFF;
i++;
}
@@ -378,18 +402,32 @@ class WTVLzpf {
}
}
// Finish up. This would normally be in an Lzpf_Finish method.
if(type_index == 2) {
return Buffer.from(this.encoded_data);
}
/**
* Ends a compression stream.
*
* @param type_index {Number} the end type used to finalize
*
* @returns {Buffer} Lzpf compression data
*/
Finish() {
var code_length = -1
var code = -1
if (this.type_index == 2) {
this.EncodeLiteral(0x10, 0x00990000);
} else if(type_index >= 3) {
if(type_index == 4) {
code_length = this.matchEncode[match_index][1];
code = this.matchEncode[match_index][0];
} else if (this.type_index >= 3) {
if (this.type_index == 4) {
code_length = this.matchEncode[this.match_index][1];
code = this.matchEncode[this.match_index][0];
this.EncodeLiteral(code_length, code);
}
flags_index = (working_data >>> 0x0B ^ working_data) & 0x0FFF;
if (flags_index == 0xFFFF) {
var flags_index = (this.working_data >>> 0x0B ^ this.working_data) & 0x0FFF;
var flag = this.flag_table[flags_index];
if (flag == 0xFFFF) {
this.EncodeLiteral(0x10, 0x00990000);
} else {
this.EncodeLiteral(0x11, 0x004c8000);
@@ -399,14 +437,48 @@ class WTVLzpf {
// Below is just metadata. The compressed block is complete.
// Encode checksum
this.EncodeLiteral(0x08, (sum << 0x10) & 0xFFFFFFFF);
this.EncodeLiteral(0x08, (sum << 0x18) & 0xFFFFFFFF);
this.EncodeLiteral(0x08, (this.checksum << 0x10) & 0xFFFFFFFF);
this.EncodeLiteral(0x08, (this.checksum << 0x18) & 0xFFFFFFFF);
// End
this.compressed_data.push(this.current_literal >>> 0x18);
this.compressed_data.push(0x20);
this.AddByte((this.current_literal >>> 0x18) & 0xFF);
this.AddByte(0x20);
}
return new Buffer.from(this.compressed_data);
/**
* Converts the data to a Javascript Buffer object
*
* @param data {String|Buffer|CryptoJS.lib.WordArray} Data to convert
*
* @returns {Buffer} Javascript Buffer object
*/
ConvertToBuffer(data) {
if (data.words) {
var WTVSec = require("./WTVSec.js");
wtvsec = new WTVSec(1);
data = wtvsec.wordArrayToBuffer(data);
WTVSec, wtvsec = null;
} else if (!data.byteLength) {
// otherwise if its not already a Buffer, convert it to one
data = new Buffer.from(data);
}
return data;
}
/**
* Compress data using WebTV's Lzpf compression algorithm and adds the footer to the end.
*
* @param uncompressed_data {String|Buffer|CryptoJS.lib.WordArray} data to compress
*
* @returns {Buffer} Lzpf compression data
*/
Compress(uncompressed_data) {
uncompressed_data = this.ConvertToBuffer(uncompressed_data);
this.Begin();
this.EncodeBlock(uncompressed_data, true);
this.Finish();
return Buffer.from(this.encoded_data);
}
}