Change to % reduced so it's more useful info (ratio is usually uncomp_size:comp_size)
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@@ -602,8 +602,8 @@ async function sendToClient(socket, headers_obj, data) {
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// ultimately send original content length if lzpf
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compressed_content_length = data.byteLength;
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}
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var compression_percentage = ((compressed_content_length / uncompressed_content_length) * 100).toFixed(1).toString() + "%";
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if (uncompressed_content_length != compressed_content_length) if (zdebug) console.log(" # Compression stats: Orig Size:", uncompressed_content_length, "~ Comp Size:", compressed_content_length, "~ Ratio:", compression_percentage);
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var compression_percentage = ((1 - (compressed_content_length / uncompressed_content_length)) * 100).toFixed(1).toString() + "%";
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if (uncompressed_content_length != compressed_content_length) if (zdebug) console.log(" # Compression stats: Orig Size:", uncompressed_content_length, "~ Comp Size:", compressed_content_length, "~ % Reduced:", compression_percentage);
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}
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// encrypt if needed
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